CompuServe Archive

This is an archive of CompuServe forum messages from 1985 to 1995, as saved in transcripts by John Foust.

Search Results (11 messages)

#755 StarGate Message #814
From: DAN BUENDIA Computer Animation Forum · Morphing Sources November 12, 1994 11:52 PM
ER does run on the mac. In fact, when it first came out, I saw it for about $99. If you want to check it out, you can download a demo of in the Graphics Plus+ area, or direct from them.
#446 StarGate Message #806
From: – Visitor Computer Animation Forum · Morphing Sources November 12, 1994 4:29 PM
HOW CAN I SEE SOME SAMPLE MORPHING ANIMATION?
#446 #StarGate Message #755
From: JohnEMcKean Computer Animation Forum · Morphing Sources November 10, 1994 8:32 PM
I'm an architect currently trying to make the transition into a professional producer of animations. I just completed my first one using Stratvision 3D on a powermac. Is there any way you can compare the power of Elastic Reality to this one? Does ER run on the mac platform? I'll…
#446 StarGate Message #684
>>and you think the Mask/Body Armor effects are cool…they were done with Elastic Reality.
#577 StarGate Message #645
From: Ricardo Guitz Computer Animation Forum · Morphing Sources November 8, 1994 11:06 PM
Thanks for the answer Perry. I'll try to stop by the ER booth at COMDEX. Unfortunately I'll only have two days at COMDEX this year, and it's got to the point where not even in the whole week you can see everybody and all the things you want to check…
#513 #StarGate Message #577
From: ASDG Computer Animation Forum · Morphing Sources November 8, 1994 7:01 AM
Yes, I do. When the software being used is identical, and the resolutions are kept the same, the only difference between rendering on a PC and rendering on another platform is the time it takes to render. In preparing Elastic Reality for Windows, for example, one of the validation tests…
#446 #StarGate Message #513
From: Ricardo Guitz Computer Animation Forum · Morphing Sources November 7, 1994 11:45 AM
Hello. I imagine the effects for the movie were created on the SGI machine, and do you think something created in the Windows version could transfer with decent quality to film or video?
#446 StarGate Message #504
From: Matt Drury Computer Animation Forum · Morphing Sources November 7, 1994 9:30 AM
Yowser!
#489 StarGate Message #491
From: ASDG Computer Animation Forum · Morphing Sources November 7, 1994 2:23 AM
Andrey, There are a whole bunch of things under development right now. We'll be making some disclosures at Comdex so I can't say right now. Jason ERI Technical Support
#446 #StarGate Message #489
What kinds of other cool effects do you have up your sleeve? 🙂
#StarGate Message #446
From: ASDG Computer Animation Forum · Morphing Sources November 6, 1994 12:38 AM
If you can take in the feature film StarGate with Kurt Russle and James Spader (and Jay Davison), and you think the Mask/Body Armor effects are cool…they were done with Elastic Reality. The "Jig Saw" mode in our Windows (and SGI) versions was specificly developed in support of the creation…