CompuServe Archive

This is an archive of CompuServe forum messages from 1985 to 1995, as saved in transcripts by John Foust.

Search Results (225 messages)

Avalon CD halted Message #116530
From: Syndesis Forum: Graphics Developers Forum July 6, 1995 10:46 AM
FOR IMMEDIATE RELEASE (Prices removed for CompuServe posting…) SYNDESIS DISCONTINUES AVALON CDROM AT VIEWPOINT'S REQUEST Announces sale price of $XX on remaining discs Jefferson, WI – July 5, 1995 – Syndesis Corporation announced today that it will discontinue its popular Syndesis Avalon CDROM product, an exact archive of the Internet's…
#77813-Avalon CDROM Message #78114
From: Matt Drury Forum: Graphics Developers Forum August 8, 1994 8:04 AM
We welcome such announcements in press release format but regrettably cannot accept your message as it stands. Please reformat it and send it to us. Read action !reply Enter reply. (/EXIT when done) /exit % Message buffer empty
Reply to message #77813
From: Dick Oliver Forum: Graphics Developers Forum April 15, 1994 8:54 PM
What's the name of the text file? –|> | < |< Read action !reply Enter reply. (/EXIT when done) It is 3DROM2.TXT. /sendpost Message # 61312 posted
Reply to message #61172
From: Dan Farmer Forum: Graphics Developers Forum April 15, 1994 3:57 PM
John, Will check your file out. That sounds like an excellent trade! Read action !reply Enter reply. (/EXIT when done) Thanks! We thinki it's a great deal, too. We wanted a way to show people what our translator can do, and it's alwso a great way for people to see…
Reply to message #61172
* DIRECTORY 5 OUT! * Message #36246
From: Matt Drury Forum: Graphics Developers Forum September 24, 1993 6:48 AM
PRC PUBLISHING ANNOUNCES NEW IMAGE DIRECTORY PRC Publishing Inc., in conjunction with The Graphics Forums on CompuServe, is offering the fifth edition of its popular "Best of 'Go Graphics'" image directory in its free Mall store. Containing over two thousand grayscale reproductions of online GIF images and support programs, this…
From: Stephen Coy Forum: Graphics Developers Forum June 30, 1993 10:59 PM
I don't think Bill needs to fake diamonds although if he follows the "2 month salary" guideline she might need a wheelbarrow. BTW the next version of Windows will probably be 4.0, not 3.2. Read action !
Reply to message #26434
From: Stephen Coy Forum: Graphics Developers Forum June 30, 1993 10:57 PM
Microsoft bought the Playmation technology and licensed it back to Hash Enterprises. Hash will continue to develope and support Playmation. I will continue to work on my spelling and typing. 🙂 Read action !
Reply to message #26419
From: Alexander Enzmann Forum: Graphics Developers Forum June 30, 1993 6:17 PM
Mondo good news Stephen. So you are going to be behind Microsoft's new venture into 3D. Or….. Maybe this is just Bill Gates scheme for giving the bride to be a rendered image of a diamond rather than a real one …. "Really honey, this is just as good &…
Reply to message #26386
From: Gavin Doughtie Forum: Graphics Developers Forum June 30, 1993 1:44 PM
re:"I'll be working for Martin Hash." Before you sign that NDA… what's going on with Martin's Playmation character-animation package? Is somebody else developing it now? Is MS taking it over? Inquiring minds… Gavin. There is 1 Reply. Read action !
Reply to message #26386
From: Dan Farmer Forum: Graphics Developers Forum June 30, 1993 9:09 AM
Stephen, Do I hear "multi-media"? So, Microsoft wants a raytracer of their own, huh? Interesting. Guess that since they were kind of late getting on the bandwagon that they'd better hire the best, huh? Good luck with the new job, and say "Hi" to Bill. Microsoft has an ad showing…
Reply to message #26386
From: Stephen Coy Forum: Graphics Developers Forum June 30, 1993 12:47 AM
Things haven't fully settled out but I can give you a quick overview of what's up. First of all, July 9th will be my last day at Boeing. Starting July 19th I'll be working for Microsoft. They're actually willing to pay me to write ray tracing software! I'll be working…
Reply to message #26225
From: Dan Farmer Forum: Graphics Developers Forum June 28, 1993 7:57 AM
Stephen, I seem to have missed some messages on TGA, but from some replies, it sounds as though you're making a few changes in your (and Vivid's) life? If you've deliberately kept quiet here, don't let me pry, but I'm curious. There is 1 Reply. Read action !
Reply to message #26194
From: Stephen Coy Forum: Graphics Developers Forum June 27, 1993 8:36 PM
If you're using ACAD release 12 then you really should look at AccuRender. It's a _fast_ ray tracer which works from within AutoCAD and produces great results. Right now you can get the beta release for only $95 from NcNeel and Associates at (206)545-7000. There is 1 Reply. Read action…
Reply to message #26139
#POV vs. commercial Message #26139
From: Joe Debole Forum: Graphics Developers Forum June 26, 1993 8:00 PM
I am currently in the market for rendering software, and would like to give POV-Ray a try before sinking $500-$3000 into a commercial package. I work in an Autocad environment and would like to continue using Autocad as a modeller. I'm aware that there is a DXF-to-POV utility available. How…
From: Lutz Kretzschmar Forum: Graphics Developers Forum May 6, 1993 6:55 AM
I'm afraid 16-color mode is not an alternative at the moment. Don't you even have a VESA driver for that card? You should bombard Compaq with VESA requests. – Lutz Read action !
Reply to message #21487
From: Per Larsen Forum: Graphics Developers Forum May 6, 1993 4:29 AM
Lutz, I've downloaded MORAY and the docs look very good. Unfortunately, that's all I can say 'cause I can't run it. That's no fault of yours, I should add: The problem is, that my machine is a Compaq Portable 486c/66, and Compaqs come with a custom SVGA board which (most…
Reply to message #21428
From: Per Larsen Forum: Graphics Developers Forum May 6, 1993 2:42 AM
Dan, Great, I'll check out MORAY when it appears. – Per Read action !
Reply to message #21431
From: Per Larsen Forum: Graphics Developers Forum May 6, 1993 2:42 AM
Lutz, I'll certainly check it out when it appears in the lib. I've been thinking about buying a math-co for my home machine for some time now, anyway. – Per Read action !
Reply to message #21428
#21298-POV Bug? Message #21473
From: Eric Barish Forum: Graphics Developers Forum May 5, 1993 10:12 PM
I've also run out of space on my hard drive this way, but I've never had any real problems. I occationally get bad files, but I think it's strictly the swap file and TGA files (it happens generally when I RESET out of POV). They always clean up fine with…
Reply to message #21298
#21393-POV Includes Message #21467
From: Eric Barish Forum: Graphics Developers Forum May 5, 1993 9:21 PM
I think my vision is going… I'm seeing too many C Young's in this thread! Read action !
Reply to message #21393
From: Eduard Schwan Forum: Graphics Developers Forum May 5, 1993 7:27 PM
Looked at the bicubic patch file you uploaded (the letter a)… intriguing idea, and it scales wonderfully. I imagine an alphabet of letters made of patches would render relatively slowly, but they sure look good. [esp] Read action !
Reply to message #20965
From: Dan Farmer Forum: Graphics Developers Forum May 5, 1993 8:01 AM
Per, I don't think that anyone will be disappointed with MORAY. There's still some things that it doesn't do (yet?) like displaying CSG in its CSG form), but Lutz has done a terrific job. I believe that the PV3D "big 3" are outdated and should be removed. There is a…
Reply to message #21423
From: Lutz Kretzschmar Forum: Graphics Developers Forum May 5, 1993 6:39 AM
Hi Per, > What can you say about MORAY, impressions, availability, pricing ? I can answer the availability and pricing questions. It'll be available either later today or tomorrow in LIB 8 and it's shareware at $59. You *need* a math coprocessor, though. – Lutz There are 2 Replies. Read…
Reply to message #21423
From: Per Larsen Forum: Graphics Developers Forum May 5, 1993 3:20 AM
Dan, What can you say about MORAY, impressions, availability, pricing ? Aah, Logitech mouse. That could be it. I've got one of those as well at home, and I use a Compaq (MicroSoft compatible) here. I'll try a switch. My 386 doesn't have a coprocessor, but if that was the…
Reply to message #21325
#21289-POV Includes Message #21419
From: Loyd L Towe Forum: Graphics Developers Forum May 5, 1993 2:44 AM
>but I don't want to spend the 40 plus minutes and n dollars >(where n is a large positive number) to download it ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ giggle, snicker, gufaw. you got with that one Colin, but to answer your question, yes the files you need (and want I might add) are located…
Reply to message #21289
From: Dan Farmer Forum: Graphics Developers Forum May 4, 1993 11:27 PM
"dig af Dan F." That's what I say. Read action !
Reply to message #21347
From: Dan Farmer Forum: Graphics Developers Forum May 4, 1993 11:27 PM
Actually, no excuses needed for yesterday's trip. It was great! Lost count of the total number, caught some pretty nice ones, too. Went back today and got totally skunked! End of fishing report. Back to graphics.. Read action !
Reply to message #21346
From: Eduard Schwan Forum: Graphics Developers Forum May 4, 1993 10:39 PM
I just like to cut corners, and if there is already a built-in scalable font technology in the operating system (free), why pay for an extension from a 3rd party to "retrofit" their scalable font technology into the Mac? 🙂 I'm mostly playing devil's advocate, since ATM only costs $7.50…
Reply to message #21390
From: Eric Barish Forum: Graphics Developers Forum May 4, 1993 10:35 PM
>>CIS doesn't have an english-only rule as far as I know. Just don't let the SYSOPS suspect that you are getting rude, crude, or lewd. It might make them a little jumpy . Read action !
Reply to message #21347
From: Eduard Schwan Forum: Graphics Developers Forum May 4, 1993 10:34 PM
No word from Drew in weeks, Spring is here, so I know he isn't hibernating… Read action !
Reply to message #21311
#21332-POV Includes Message #21394
From: Eric Barish Forum: Graphics Developers Forum May 4, 1993 10:27 PM
>>I was hoping there might be a smaller file available The files you want are packed in with a LOT of sample scene files. Trust me, you want the WHOLE package! There are alot of neat images in there, but more importantly, I think they are indespesable in the learning…
Reply to message #21332
#21362-#POV Includes Message #21393
From: Chris Young Forum: Graphics Developers Forum May 4, 1993 10:15 PM
I don't have the file and I'm not sure who does. There is 1 Reply. Read action !
Reply to message #21362
From: Derek Lowe Forum: Graphics Developers Forum May 4, 1993 9:39 PM
Looking for type feedback from a Mac-head who's only recently become a POV user? I'd say that preferring Type I is a good move – more widely accepted, a lot of very high quality fonts, and more of a standard than TrueType will ever be, IMHO. Looking forward to seeing…
Reply to message #21312
POV database editor Message #21363
From: Colin Young Forum: Graphics Developers Forum May 4, 1993 5:06 PM
Does anybody know if there are any programs available to create the 3D databases for POV? Something with these features: * runs under Windows * allows views from any angle (not just plan views to the primary planes) * add lighting * specify surface features/textures * allow creation of "blocks"…
#21354-#POV Includes Message #21362
From: Colin Young Forum: Graphics Developers Forum May 4, 1993 5:06 PM
Any chance of getting the a copy of the Word file? I can never get ASCII files to print properly on my printer (the headers never seem to line up, the paper ends halfway through the page, etc.) and now that I have the complete POV-Ray program my computer always…
Reply to message #21354
#21333-#POV Includes Message #21354
From: Chris Young Forum: Graphics Developers Forum May 4, 1993 3:49 PM
We appreciate the offer but we prefer to keep complete control of our files. Ironically that document began life as a Microsoft Word file and was converted to ASCII. There is 1 Reply. Read action !
Reply to message #21333
#21225-POV 2.0 Message #21352
From: Chris Young Forum: Graphics Developers Forum May 4, 1993 3:49 PM
No available yet. No scheduled release date. Read action !
Reply to message #21225
From: Chris Young Forum: Graphics Developers Forum May 4, 1993 3:48 PM
The same issue might arrise in POV-Ray. If you do.. union { object {… texture {…}} object {… texture {…}} object {… texture {…}} object {… texture {…}} } it makes seperate copies of the texture for each object. If you do… union { object {…} object {…} object {…}…
Reply to message #21239
#21323-POV Bug? Message #21348
From: Jim Orleff RST/NATCA Forum: Graphics Developers Forum May 4, 1993 3:37 PM
type Hi Dan, Glad to hear it isn't common. I have stacker on drive C but drive D where the incident occurred is pure IDE uncompressed DOS 5.0 flatland. I am running a 486 33 and have never had anything like this happen before. I don't even know that POV…
Reply to message #21323
From: Erkki Sondergaard/DANISC Forum: Graphics Developers Forum May 4, 1993 3:12 PM
Per, You're quite right, Vivid uses automatic bounding slabs and so does Polyray. From what I've heard here it seems like POV 2.0 will use them as well. Vivid doesn't do CSG at all. I haven't used PV3D much so I don't really have an opion. I've gotten a bit…
Reply to message #21227
From: Erkki Sondergaard/DANISC Forum: Graphics Developers Forum May 4, 1993 3:12 PM
"one yesterday, one today. Wanna hear my excuses?" Not really, I know the feeling even though I've never fished trout. In the wintertime I'm usally out fishing a couple of times for codd and heering. Last time we only got 3 codds even though we were 28 people on the…
Reply to message #21211
#21326-#POV Includes Message #21333
From: Colin Young Forum: Graphics Developers Forum May 4, 1993 11:41 AM
I'm on my way to download POVSCN right now. Speaking of the docs, I'll probably be reformatting them in Microsoft Word format (with automatic indexes ant tables of contents) so I can shrink it and print it on fewer pages. If there is any interest I could upload them (I…
Reply to message #21326
#21300-#POV Includes Message #21332
From: Colin Young Forum: Graphics Developers Forum May 4, 1993 11:36 AM
I was hoping there might be a smaller file available, but I guess not. Thanks for the help. Colin P.S. There was never any doubt that it would be worth it. There is 1 Reply. Read action !
Reply to message #21300
#POV Includes Message #21326
From: Dan Farmer Forum: Graphics Developers Forum May 4, 1993 9:03 AM
Colin, As Robert mentioned, you'll need (and want) the POVSCN.ZIP file for the standard include files, but also as a learning source. You'll learn more by perusing the sample files than you will by memorizing the docs. There is 1 Reply. Read action !
From: Dan Farmer Forum: Graphics Developers Forum May 4, 1993 9:03 AM
Per, I've been testing Lutz' (brand-new) MORAY modeller and I've punched a few buttons in PV3D. Don't have Windows so I haven't looked at POVCAD, but Alfonso is here if you've got questions. I too have some sort of video problem with PV3D. I've seen the same problem with a…
Reply to message #21306
#21298-#POV Bug? Message #21323
From: Dan Farmer Forum: Graphics Developers Forum May 4, 1993 9:03 AM
Jim, I've run out of harddrive a lot of times (doing animations from batchfiles. Never had anything like that happen. You using any sort of stacker-like compression or anything else unusual? There is 1 Reply. Read action !
Reply to message #21298
From: Anton Raves Forum: Graphics Developers Forum May 4, 1993 6:15 AM
Type 1's are both available on Mac and DOS, Eduard, be it under different filesystems, but they are both there! And Type 1 is a "semi-published" format, the so-called "black" book can be obtained from Adobe Systems Inc, if you're a registered developer with them. Since I am one of…
Reply to message #21094
From: Anton Raves Forum: Graphics Developers Forum May 4, 1993 6:12 AM
Eduard, Yes, that would be a nice alternative to render only the object.piece you want to check on, please go for it! Have you heard from Drew, in the mean time? I haven't had an answer to my candidateship yet… – Anton There is 1 Reply. Read action !
Reply to message #21093
From: Per Larsen Forum: Graphics Developers Forum May 4, 1993 3:57 AM
Dan, Getting back to the subject of this thread: I actually went ahead and downloaded PoV and all the Scene editors available here (except for the huge beta demo trilogy). Quite a few nice scenes of yours in there (I made 120 by 160 pixel renderings of all the demos…
Reply to message #21244
#21289-#POV Includes Message #21300
From: Robert A. Mickelsen Forum: Graphics Developers Forum May 3, 1993 11:56 PM
Colin, you need both of those files. If you feel you cannot afford the connect charges to downlosd them off Compuserve, I can only suggest logging on to You Can Call Me Ray BBS out of Chicago in the wee hours (cheaper) of the morning and downloading them there. It…
Reply to message #21289

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