This is an archive of CompuServe forum messages from 1985 to 1995, as saved in transcripts by John Foust.
Search Results (126 messages)
#scanning
Message #65714
I will have "free" use of a MAC Quadra 800 set up with a flatbed scanner and color printer for about a week. Relevant software is: Scanmaster? and Photoshop. I will be scanning in photos to use as maps in 3DS. A couple of quick questions: 1. What would be…
Steve, The first thing I would check would be the materials. According to the tutorials (p. 2-40) shadows are only cast on phong or metal materials. Are some of your materials flat? Bob W.
Someone else may be able to help with your problem, but until you get it fixed, instead of hitting the print screen key, just turn the tablet off and then back on. This _should_ onlock it, and might be easier than hitting that prt scrn key repeatedly! BTW if you…
I have never done this, but this is how I understood the process(in simple terms)-(Please, anyone, correct any mistakes I make here!) 1. Complete your entire scene with all camera movements. 2. Hide the 'glass' object, so that you have an unobstructed view of whatever is behind the 'glass'. 3.…
This subject was just covered a day or two ago. 3DS _IS_ available for an educational price. If your school doesn't carry it just call Autodesk for the number of a dealer that is authorized to sell educational versions. Hope this helps. Bob W.
#Keyframer has changed
Message #63628
I get the same message-something to do with the # of frames in the keyframer?? Anyone know? BTW I had a weird problem the other day–after going to AniPro from inside 3DS. After I quit AniPro, the top and left (using the default views) views of my project would not…
Please disregard my previous reply!(g) I just finished playing around in the materials editor and found that trans. falloff will have absolutely no effect. FWIW however, I did find that the effect you described is possible to duplicate with the following settings: METAL material SHININESS 2 If these settings don't…
Marion, Since Gary didn't mention this in his reply, it is probably not applicable, but it seems to me that if transparency falloff was 'on' and set for 'outside', that this could cause the visibility problem. I'm going to send this message now (since I'm in this mode) and then…
Thanks for the reply. That is exactly the information I was looking for-including the (unasked but answered anyway) question about the keyboards and monitors! However, you did neglect to tell me where you are located! Thanks again,
Paul, This may be a little off the specific subject here, but here goes. When rendering in a networked environment, what is most important for the slaves?(nodes,terminals?) I'm assuming that hard disk size is not important? Is mega-RAM required at each machine? My first guess is that fast 486's loaded…
>> What? You work for the Post Office? I thought everyone else had >> to WORK on Columbus day! (Or I guess you _could_ be a banker….) Well…I do work for a company that does work primarily for the federal gov't. Nice to have those paid holidays! BTW I received…
You mean to tell me that you received it on Columbus day?! All I did was housework! I've got to call that dealer!
John, I guess you won't be on the forum so much now that you have your new toy to play with!(g) And I forgot to call my dealer today to check on the status of mine!!! Have fun! (er, I mean get to work) Bob W.
David, Are you a dealer? Or does this mean that you have already received your consumer version of release 3?! Still waiting… Bob W.
Keep in mind that light(s) are all important when it comes to color! If your materials look 'perfect' in the materials editor, you might want to play around with the lights in your 3d scene. FWIW Bob W.
Gary: >> (since 80% of the AutoCAD base is still 2D only, Is this really true?! I guess I'm so used to 3D, that this at first sounded unbelievable… Well, I guess that leaves more work for us 3D people-until Greg P., James M, et al sell all of these…
Mark, Have you checked to make sure that you don't have any excess "material" or color on the edges of your maps? This might account for the small band. You might also try mapping with a planar icon-I don't know how much stretching this might cause, but it might be…
Bill: No, I haven't used it, I'm strictly a PC based animator! Are you going to be working with a UNIX based system. If so I would be interested in details. Bob W.
Bill: PMJI, Here is ElectroGIG's #: (312) 573-1515 fax:573-1512 also: 30 East Huron Suite 3807 Chicago, IL 60611 Hope this is of some help. Bob W.
Ted, Thanks Ted, good to hear from you! That sounds pretty reasonable. I hope to have a letter outlining all of the options ready on tuesday, so that someone can make a decision soon. Will you be at the 3DStudio USER GROUP meeting on thursday? (For anyone out there-this is…
#PROFESSIONAL HELP!
Message #56014
Good News! I believe that I was sucessful in selling my current employer on the merits of 3d presentations this morning! (using my "crash prone" quickly-put-together flic) Now for the questions(g)!: I will be creating a proposal(?) for animations-the options: 1. I work as a consultant, using my own equipment,…
Merlin, We just moved to NH from Herrin last October. How is everything in So. Ill? It's really beautiful up here-but I think I would prefer "little egypt" (My wife is from Maine-so I kind of got dragged up here!(g)) We spent about the last five years down in Herrin…
Thanks Alan! No, I can't wait for r3-can anyone?! I'm beginning to think that fate is against this project. I just got home from work and immediately checked the rendering–to find that we had lost power during the day! Well, here goes again… Bob W.
Gary, Thanks for your reply. Just defragmented a couple of days ago. Will run chkdsk /f. Thanks again. Bob W.
Alan, Thanks bunches for the suggestions! Here's the deal: I originally tried 640×480, but the geometry includes some fairly thin tubes (conduit for network cable (which I've already increased the size, so that they are probably about 36" dia. conduit!)) Anyway, at that resolution, they tend to disappear…until I get…
#rendering error
Message #55081
Gary, I know you guys are busy with r3 but I'm hoping you'll have time to help me out here. I recently tried rendering a 1000 frame flic at 1024×768, phong, low antialiasing and med pallette. On frame 700 or so the program gave me an error message stating that…
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