This is an archive of CompuServe forum messages from 1985 to 1995, as saved in transcripts by John Foust.
Search Results (15 messages)
Hartmut, Do the following:create the path that the camera needs to go in direction. If you are done with that save the cho file. Then remove everything excluding the paths that are supposed to be used. Save this file under a different name and append the original animation into direction…
Michael, You can't seriously mean that, do you? What about us desperate users overseas, that are looking for help and don't have access to the internet or AOL? I agree thAt CI$ has some strange ways to handle things, but I am most glad that via Ci$ I have the…
Hi Jim, Basically you are right. A:M is tremendous, I would not change it for anything else and I have worked even with Alias. People keep telling me I'm crazy when I tell them that I wouldn't even think about changing to the other system… BUT A:M *has* its problems.…
Hi Jim, Here is our basic problem again: "The basic problem seems to be that transparency factors are *added*, where they should probably be *averaged out*. Here is an example: a white, 80 % transparent segment is placed partially in front of a black background and partially in front of…
#A:M 2.09
Message #3252
Hi Steve, Ken just wrote me that there is a new Macintosh version out 2.09. He told me to ask you for the update. In case you don't have my adress anymore: Hanspeter Ludwig Gartenstrasse 5 35305 Wettenberg Germany. Thanks a lot in advance. Peter PS: It's the Mac version,…
Hi Pawel, (I've been reading your and Jim Jonah's messages to other users for some time now and boy,I wish I'd new A:M as good as you guys do) well, you are right about the render quality. You *can* get highly realistic textures if you need them – if you…
#Renderer & transparency
Message #2763
Hi Steve, Happy new year, I just wanted to let you know, that with Version 2.07 most of our problems are gone. The following in not ment to hurt anybodys feelings it is rather a wishlist and from what I've read and heard about version 3 some of the things…
#A:M Update arrived
Message #1229
Hi Steve, I thing I've forgotten to thank you for the Update. I'll do that now: "Thanks a lot!" (G) I've worked only a couple of minutes with it since I recieved the update (too much boring "regular" artwork and stuff like that) but the major bug I've had in…
#My upload…
Message #328
Steve, I've just gotten message from Jenee Burns, that my file "Dungeo.sit" is available now at the library 14 of the graphdev Forum. Maybe you can find it in the "raytrace animation" library. Get it and tell me what you think. On the model of the girl I used "Decal"…
#A:M update
Message #312
Steve, oooops, just before recieving your message I sent out a question on when the version will be here. Thanks for sending it via airmail!!!! Talk to you, Peter PS: Oh, before I forget, why can't I upload at your library? I tried but got a notification that I should…
#Render Bug 2.04 Mac
Message #311
Hi Steve, I'm really hurting for the new Renderer now. When do you think will the update get here. Right now I can give all the available RAM to Render and it will not do more than 9 or 10 Frames. Sometimes Render doesn't even do that, even within the…
#Dungeon.sit
Message #258
Hi again I just uploaded "Dungeon.sit" here. Check it out and tell me what you think… Peter
#Master & Mac
Message #228
Hi There Yeaaah! Finally! I was really exited when I first saw you on CI$! Heck, that's what I was waiting for! I've been going on Ken's nerves via AppleLink for quite a while (sorry for that (g)). There might be some more ideas on problem-sollution available now. My main…
Hi Thomas Try this: add a new point to the one that does not delete and then delete both. That helped me a couple of times – i needed some time to figure that out though. On the renderer problem I can't help you, but I have the same using…
Sure, any time!! Got details? We will send you some small animations if you are interested. Read ya, Peter