This is an archive of CompuServe forum messages from 1985 to 1995, as saved in transcripts by John Foust.
Search Results (15 messages)
I've also run out of space on my hard drive this way, but I've never had any real problems. I occationally get bad files, but I think it's strictly the swap file and TGA files (it happens generally when I RESET out of POV). They always clean up fine with…
I think my vision is going… I'm seeing too many C Young's in this thread! Read action !
>>CIS doesn't have an english-only rule as far as I know. Just don't let the SYSOPS suspect that you are getting rude, crude, or lewd. It might make them a little jumpy . Read action !
>>I was hoping there might be a smaller file available The files you want are packed in with a LOT of sample scene files. Trust me, you want the WHOLE package! There are alot of neat images in there, but more importantly, I think they are indespesable in the learning…
>>…FPU built right into the chip. However, not all of the commands are implemented in silicone. ROTF (Rolling On The Floor (laughing)) When I read that, an image flashed through my mind of silicone breast implants processing floating point math instructions! (Ok, ok, I'm a bit over tired at the…
>>the SPLINE function in RTAG I haven't used RTAG yet… maybe someone else will jump in and answer… >>"velocity", you really mean "speed along the path" Yes Read action !
If you interrupt a trace, you can continue it by using the same command line, and adding +c (for continue). If you intend to do this, you should avoid using a large buffer (no more than +b20 or so), because you lose whatever is in the buffer when you break…
>>DTA will even read the files directly from a ZIP I guess I missed that! (Hmmm, it does ring a very faint bell). How does that work? Do I put the name of the zip file on the command line and it takes every TGA in the zip? There is…
>>When _I_ was a kid … we didn't even *have* stone tablets. Everything was molten. We just swam around all day… >>And we _liked_ it too! Back to reality (well, not *exactly REALITY* but…), sorry my message came out as a stream . I was composing it on line. The…
>>"cheaper" Just say that "cheaper" simply means less time (time=money), and equal in all other respects(*NOT!*). There is 1 Reply. Read action !
For direction, try LOOK_AT(SPLINE(T+1)) or LOOK_AT(SPLINE(T+1)+SPLINE(T)-SPLINE(T-1)). I think the second one will giver better results. In order to vary the speed, you can calculate 100 times as many spline points, and then increase T by SPEED/100 (and use int(T) in all SPLINE statments). For a rollercoaster, SPEED = sqrt(H-Y). Where…
You need to run POVMOD. It'll tell you what to do. (I just ran out of mem on a 20K triangle file. I had it running under program control and it then attempted an 80K triangle file ) Read action !
I'm not sure if this will give the right effect or not, but here's the acceleration: SPLINE(T+1)+SPLINE(T-1)-SPLINE(T)*2 Where T=Time (Frame number) and SPLINE(T) is the current X,Y,Z coordinates. You may get better/smoother results if you average the look_at and acceleration values for 2 or 3 frames before you use them.…
Hmmm, I forgot what the questions were, but it cought my attention when I saw I said yes to the second, and you said maybe… Read action !
Y, Y, N. G Read action !