This is an archive of CompuServe forum messages from 1985 to 1995, as saved in transcripts by John Foust.
Search Results (9 messages)
I'd think it would be just easier to create an 8bit pixmap and hand blit the sun data into it. Then openpicture/copybits/closepicture and add it as a resource. Read action !
#40616-
Non-Mac PICT Parsing?
Message #40631
There are two versions with a $11 in the header. One is $001102FF a new color PICT and one is $1101 the old standard PICT.
The guy(s) who wrote blood money (a fab arcade game) hinted in the manual that there next game would be something like a 3d asteroids game. At least that's the feeling I got.
I think it has alot to do with how you set your team up. (Which is really cool). In my opinion you want one guard to have 8 shooting, 8 Jumping and 8 quickness (and the rest (obviously) garbage numbers. The rest of the starting team should have 8 jumping…
#92-
Releases?
Message #104
Bummer, I've been waiting anxiously for it for awhile, the baseball games are just mediocre.
#85-
Pools of Radience
Message #103
You've got to be kidding TVS: Basketball was awesome. (But of course, I won the 4 human, computer league with the awesome Detroit Pistons). The only thing bad about the TVS is that the computer is to easy to beat, oh well, better than the other way.
#78-
Games and such
Message #102
Have you ever gotten to level 4 on VIRUS? I've never been able to do it.
#Recommendations?
Message #115127
1) What's the best assembler for the amiga 2) What's the best way for creating (actually drawing) graphics (sprites, etc) to be incorporated into programs. The idea of figuring eddie the game superhero through hex listings seems daunting.
#Amiga Dev in general
Message #113917
All right, I'll admit it! I'm a MacHead developer from way back. But I was pretty impressed with the Amiga hardware specs and with the quality of the games (especially compared to macs) and so I got one hoping to write some cool stuff. After much effort, I don't see…