CompuServe Thread

#Recommendations?

6 messages in this thread
#115127From: Dave BrosiusJul 31, 1990 12:09 AM
1) What's the best assembler for the amiga 2) What's the best way for creating (actually drawing) graphics (sprites, etc) to be incorporated into programs. The idea of figuring eddie the game superhero through hex listings seems daunting.
#115166From: D OldisJul 31, 1990 1:48 PM
Dave… I'm not sure whats out that would include an assembler, text editor & debugger, but I think A68K (DOWn loaded from this LIB) and "MetaScope The Debugger" is the way to go, plus its cheap <smile>. And for graphics I just use Deluxe Paint II then convert the Brushes or Screens into Image/Sprite structures. (there are programs that will let you convert IFF Brushes into these type of structures in the LIBs) DMO
#115191From: peter v inskeep srJul 31, 1990 8:59 PM
Dave, I have used the Metacomco Assembler "the official one" since I purchased my 1000 in 1985. It has worked well for me. I use the public domain linker, "Blink," as it is faster and more up to date than the linker, " alink", that came with Metacomco. I also heartily recommend the Metascope debugger. I debugged by introspective observation of source code for a long time before I got Metascope. In one night i learned more about what was going on inside the box than I had in the two years prior to that. I also recommend a program called "resource", which is advertised in Amazing Computing. It has the abill ability to debug run code, and then you can do a million things with it. A great way to learn how to code is to disassemble the code of others and see what they did. There is also a debugger right here on lib 11 that I downloaded the other night, and that does a great job as well. Good luck, Pete.
#115527From: New memberAug 3, 1990 10:25 AM
Hey thanks for the tip on Metascope and resource. Between the two which would you choose?
#115218From: Betty Clay/SYSOPJul 31, 1990 10:48 PM
Dave, Question 1 is a religious issue, which I will not tackle. I can tell you that Charlie Gibbs' freely distributable assembler (ASM library in this forum) is very popular, as are some others like CAPE assembler from Innovatronics, the assembler from Abacus, and I've probably left out a few. There are several programs in the libraries that will translate IFF pictures into source code in C or in assembler, ready for inclusion in your programs. I'd suggest that you look through both the C and the assembler libraries to make a selection. ……Betty
#115525From: New memberAug 3, 1990 10:23 AM
The Shareware assembler and Blink are very good tools and by the way faster than the MetaSloth Co. <grin> The nice thing is that you also get source to the assembler so its hard to complain about its features! There is one from JezSan that I havent seen yet. If it ever shows up it might be the one to look at.