CompuServe Archive

This is an archive of CompuServe forum messages from 1985 to 1995, as saved in transcripts by John Foust.

Search Results (7 messages)

#123783- FLC player in Assembler Message #124519
From: thomas blom Autodesk Multimedia Forum · Software Dev. Kits September 19, 1994 12:37 PM
I'm about to (32bit pmode to interface with Watcom 10.0 c++). Send me mail at tblom@zilker.net if you're interested in talking about it more. Maybe our companies could work something out. -thomas
#123812 #ANI PRO fonts Message #124518
From: thomas blom Autodesk Multimedia Forum · Autodesk Animator September 19, 1994 12:30 PM
Thanks for the info. I have the ASL kit which includes POCO info, so your suggestion sounds like a good avenue to explore. I do program (in fact, I'm a programmer first…the artistic stuff is still in development!). Tell me more about NAAUG. Right now my partner and I are…
#ANI PRO fonts Message #123773
From: thomas blom Autodesk Multimedia Forum · Autodesk Animator September 14, 1994 4:19 PM
I'm using Animator Pro to put together demo screens for a software project, and have created a "font" by hand for use in my menus. Is there some way I can convert this set of characters into a "real" animator font so that I can actually type with my font…
#117002 #FlicLib Code? Message #117194
I've found several docs with the specs. But I can't find the FLILIB.ZIP you reference. What does this contain? I tried downloading that filename from the lib section & it couldn't find the file. I also search lib 10 for "FLI" and didn't find it. Thanks -thomas
#117002 #FlicLib Code? Message #117193
Thanks for the info. How much is ASL? I assume it must be purchased from Autodesk…. -thomas
#116986 FlicLib Code? Message #117192
Thanks – I'll check them out. -thomas
FlicLib Code? Message #116763
Is there some file which outlines the various development kits available from AutoDesk? I'm in the process of writing a fli/flc player, which I'll probably need to code most in assembly anyway for optimal speed, but I remember working in the past with a set of routines collectively called "fliclib"…