This is an archive of CompuServe forum messages from 1985 to 1995, as saved in transcripts by John Foust.
Search Results (7 messages)
#123783-
FLC player in Assembler
Message #124519
I'm about to (32bit pmode to interface with Watcom 10.0 c++). Send me mail at tblom@zilker.net if you're interested in talking about it more. Maybe our companies could work something out. -thomas
Thanks for the info. I have the ASL kit which includes POCO info, so your suggestion sounds like a good avenue to explore. I do program (in fact, I'm a programmer first…the artistic stuff is still in development!). Tell me more about NAAUG. Right now my partner and I are…
#ANI PRO fonts
Message #123773
I'm using Animator Pro to put together demo screens for a software project, and have created a "font" by hand for use in my menus. Is there some way I can convert this set of characters into a "real" animator font so that I can actually type with my font…
I've found several docs with the specs. But I can't find the FLILIB.ZIP you reference. What does this contain? I tried downloading that filename from the lib section & it couldn't find the file. I also search lib 10 for "FLI" and didn't find it. Thanks -thomas
Thanks for the info. How much is ASL? I assume it must be purchased from Autodesk…. -thomas
Thanks – I'll check them out. -thomas
FlicLib Code?
Message #116763
Is there some file which outlines the various development kits available from AutoDesk? I'm in the process of writing a fli/flc player, which I'll probably need to code most in assembly anyway for optimal speed, but I remember working in the past with a set of routines collectively called "fliclib"…