This is an archive of CompuServe forum messages from 1985 to 1995, as saved in transcripts by John Foust.
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Why not try posting questions in the Hardware forum here?
You can reach our products through our dealer distribution in Sao Paulo Tel 55118163144 Fax 55118167864
DMM is a product developed by Positron Publishing, the same folks who developed Meshpaint. THey have thier own forum. Type: GO POSITRON
Euro version also has a dongle (sorry).
Hi Jonas, Aleksey has already contacted DarrelA and there were some snaggs to this issue. I'm not sure who's court the ball died in.
The people you probably need to speak with are Darrel and Jeff Anderson (BRAID) the cis number is: 73637,723
We've set up a 900 number with carefully selected (sexy voiced) females to answer all your questions. Note that we had originally intended to call this IPAS "Artsey Fartsey Tools" but we didn't want to step on any toes a Xaos. "We are not about sales, we are about ART!"
James, you're a genious!
Let me go walk through it and I will send a detailed report. It happens for me every time.
Requires that your customer supply a valid credit card number.
OH, SURE!, You mean that I've got the IPAS Developers Toolkit and the Files Toolkit and there's still somthing I am missing?
What MMDeveloper library are you refering to?
#Free Ipas' from Sisyphus
Message #196784
Eric and Audrey, You two are amazing, thanx for a couple of very usefull routines. I'm sure I speak for a majority of the participants here. It's a shame that more SXP's were not written. It was an area which got panned for the most part with the exception of…
Yea, same one. I think Tim Forcade is working on it. Also has settings for "Creativity" "Inginuity" and "Morph to Art". The upgrade won't be available till first quarter of '96. Tenatively titled "Make Art Pro" (to be marketed by Digimation), this release will include settings for "Maximum Talent" and…
Probably more like a referenced artist.
LenZFX has a "rack focus" feature which actualy works quite nicely. This will do exactly what you want. Check with Digimation 1.800.854.4496
Great point Kyle but we'll all be in trouble when that "Instant Artist" IPAS comes out.
What book is this?
Sorry to say Bruce, but there are no extended tutorial books on IPAS. The 3DStudio Plug-In Reference only gives a great description of the capability of each individual routine.
You can contact 4DVision at 1.800.FOV.IPAS or 1.800.252.1024
I would be interested in your IPAS' as well. Lee
Glad to hear you're prpblems are solved. I sent the video cards back to Micron and will put Video VRAM 4M cards in these machines as well. We are using 17" monitors.
I'm using the VRAM 4M card and I am using the Video VRAM driver supplied with 3DS and this one works perfectly.
BTW, I was using the newest 1.08 drivers here on the forum and they wouldn't work for this board. This Stealth 64 DRAM card is the latest junk being offered by MICRON as standard equipt. I was very suprised. I just bought 2, 8K machines and they came with this…
If you are referring to the Stealth 64 DRAM. You're right, it will only work with 640×480. Go figure. The one that passed through here didn't even acknowledge the S3 chip.
If you had a copy of the original, you should have received a letter from Digimation as to wether or not you need to return your key for replacement. If you are a new customer, the product is now shipping and very much improved over the original.
DITTO! got mine yesterday and the only thing I might add is that it renders the sample images MUCH faster!! Great work Dave (both of you).
#194736-
File in Library 1
Message #194863
The answer to this question, for Wolfgang as well as anyone else reading in, is to add the following line to your autoexec.bat file SCREENGRAB=YES Now start 3D Studio and push the combination of Ctrl Shift & PrintScrn buttons. A file name requester box will appear, allowing you to name…
My next suggestion would be "Inside 3D Studio 4" NRP and "3D Studio Applied" Avanstar and "3D Studio Special Effects" NRP In that order.
Hi Mike, Send me pricing info also . I'm doing an article. Lee
From what I have been told, it will ship this month to all registered R4 users, "free".
It is my understanding that Magic is NOT field render capable. You should check into Sisyphus Particle Systems. All are field render capable. Lee
If it is marble, agate, granite, or other stone textures you might want to check out the deal being offered by 4DVision. All their SXP's for fractal image creation plus some nice IXP's as well for $200. This is a great deal. IMHO. Lee
I'll bring this to Dave Marks' attention as soon as he gets in this morning. Lee
Thanx for jumping in Mike. It's good to know that I'm still geting valid info. 🙂 Lee
Hi Will, Check your e-mail. Lee
No it is actually written by Animatek, the company respinsible for Bonbes Pro, Tetris and El Fish. Digimation is their distributer. Lee
Search the library for AAPLAY for Windows.
Did you get special pricing at Siggraph? The developer told me that Fader should have been included. IMMAGINE FADER: 4 IXP's Fader- Allows you to fade an animation in and out. Fade rate is controllable. Desat- Desaturation, color correction. Adjust the overall luminance and saturation. Mask- Independantly fade the red,…
Have you seen the sample images of world-builder yet?
They have offered all Fractlel Boquet, Fractle Textures, Photo-Realistic Textures, and Imagine Fader for $200. This is a steal. IMHO Lee
Yes you can have both refraction and reflection.
I didn't see the message but the general formula for aspect ratio is: (vertical resolution x 4) divided by (horizontal resolution x 3) hope this helps. Lee
Yes, I am trying very hard to be there, schedule permitting.
Schreiber Instruments is the distributer. Call 1-800-252-1024 or 1-800-FOV-IPAS
#Tree Factory
Message #192078
Hi everyone, Please check out TFDEMO in the IPAS library. It will be a 10min download but well worth it. This is the wildest interface I've seen (since Kai's). Requires Windows 95 or NT. Lee
Aris FontMonger works nicely also….
Aurora Mapping will create an inflated or deflated copy of your original mesh object. You will be able to do this two ways. 1)AXP where all "new" mesh is created at render time and 2)PXP where you will be able to generate the new object and save it as a…
Still not sure what "bugs" you are refering to. You should have release is C1.
Haven't heard of or seen this problem anywhere??? Perhaps Jonas or someone with more info will respond.
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