This is an archive of CompuServe forum messages from 1985 to 1995, as saved in transcripts by John Foust.
Search Results (9 messages)
I am running win95 too and I run 3ds only from dos after I "Shut down and restart in DOS mode" under shutdown menu and then have to create a batch file that goes like this: cd mouse mouse cd\3ds4 3ds cd\ Your PAR should have 2 parts in startup…
I believe the material we all long for is Stainless steel and even Softimage which runs on Silicon Graphics can't make one.
I think Softimage was used for the major parts. I saw a Softimage 3D demo tape and I too thought I saw some of thier ships. It's not uncommon for them to use more than one software package. Tommy.
That's OK Richard, your English is better than most Americans I know. ("Big Grin") Tommy
Win 95 Perf
Message #194512
OK I haven't been on the forum for quite a while and so I don't know quite what the response to windows 95 has been but I have seen a 500% speed increase with it when it pages to disk because of the increased disk speed. Just a comment.
#No Auto Reflections!
Message #194511
I am currently using 3dsr4 on a Pentium 90 with 8 megs of ram and I cannot seem to get 3ds to recognize any materials with automatic reflections. Under scene info it shows no references of a reflection map under material definitions. It does however show the automatic reflection in…
#rendering times
Message #157887
Alan, This has given me a lot of things to think about. I think I will go with a 4/66 with bookoos of RAM and get the P90 later and transplant the memory into the new board. I have a 30 pin mem socket now. (Geez, it just gets worse…
#reneding times
Message #157704
Alan, Thanks for the in-depth explaination. I will take that into consideration next time. You mentioned that some ray tracing packages have even greater rendering times (or at least inferred it). One of my questions is isn't 3ds a Ray Tracer? I get the idea that it isn't because of…
render speeds.
Message #157478
I have 3dsr4 and have noticed that rendering speeds are inconsistant in a way. This is the Pool.3ds file and I made the pool Cueball (object 16) a chrome with an automatic reflection on a wood table top. In the 3d editor I get a rendering time of 3.5 minutes…