Surface Master
dear louis – I too, intend on getting surface master – can't wait to try
some of the attributes out – actually, i'm looking for – stucco, brushed
aluminum, and other "architectural" textures. Have you considered setting
up a bunch of attributes similar to renderman "shaders", i.e. including
texture maps, brush wraps (with brushes) and whatever other settings one
may need to create the ultimate surface ?:-) i have noticed several people
combining altitude maps with color brush wraps, so surely other
combinations are possible ! kevin p.s. i wish the save attribute feature
also saved brush wrapping and texture info !