#Return to Atlantis
25-Dec-86 02:17:48
Sb: #45449-#Return to Atlantis
Fm: Bob Lindstrom 76703,3052
To: Nick Murray 70003,1112
This message turned up in search, but its forum couldn’t be identified from the original transcript, so it may not be linked into its thread.
By the way, I got a demo of the Grand Prix game about two weeks ago. It's
still in a very early stage of development but what they have so far is GOOD.
As a point of interest, to my knowledge it is the first Amiga game (at
least from a major publisher) that is written entirely in 68000 assembly
language. It allows them to do some QUICK graphics manipulations. For
instance, the screen is a point of view display showing the cockpit of your
racer, the instrument panel and, of course, the racetrack flying be in
front of you. And, a neat little touch, the rearview mirrors are
operative, so you can see cars sneaking up on you or receding in the
distance.
BUT LET ME STRESS!!! that what I saw was pre-alpha so the above description
may or may not be accurate when the product comes to market in 1987. (I
don't want to hang any undue burden on the great guys at EA. But I do want
to let everyone know how serious they are about the Amiga and what a fine
job they're doing supporting it and us. OK, that may sound a little Rah
Rah, but it's sincere. I like those guys.).
Bob L.