Real-3D
Doug, I am also thrilled about Real. It's about time it got some
press, because this is the real sleeper in 3D (no pun intended). I've
just completed a broadcast animation with it and was very happy with
how smoothly the whole thing went. Also used the Nucleus SFC with a
Firecracker for display out to BetacamSP and it looked great. The
client was surprised when I told him it was done on an Amiga system,
"It looks like high-end animation." I told him it was, he was just
used to paying for hyped up systems (actually I wouldn't mind having
and Iris 4D running Wavefront, but I won't pay $60K for it). Anyway,
I have a hard time putting up with an Imagine interface and long
learning curves with a product llike Real pro out there. Yeah, I
have a wish list to make complex animation building simpler where
precision paths are needed, but the ease of use, the gorgeous texture
24 bit texture maps and the speed make up for it. I can't recommend
another standalone 3D product for less than the toaster or Caligari
Broadcast. MHO.