#CNN-Mitchell Murder Mesh
08-Mar-92 21:21:32
Sb: #10286-#CNN-Mitchell Murder Mesh
Fm: MARTIN G FOSTER 70303,456
To: alec jason 71137,2632
You can create seperate objects of the finger joints in the 3D Editor by
"selecting" the faces you want for that part of the finger, doing the
CREATE,FACE,DETACH operation, with the SELECTED button ON. This creates an
object which you name. Then do the hierarchy link operation in the
KEYFRAMER starting at the lowest joint and linking to the next higher.
An alternative way of doing it is MORPHING. You make copies of the hand for
your morph stages. You then bend the individual faces of the finger to the
appropriate part of the finger bend in the 3d editor. You then morph from
one hand to the next in the KEYFRAMER. I hope I have been clear.
If you haven't already done so, I strongly recommend completing the
3dstudio tutorials. You may find you will be able to build your own models
after some practice, or definetly customize other peoples models.