CompuServe Messages

#CNN-Mitchell Murder Mesh

    08-Mar-92 21:21:32
Fm: MARTIN G FOSTER 70303,456
To: alec jason 71137,2632
You can create seperate objects of the finger joints in the 3D Editor by "selecting" the faces you want for that part of the finger, doing the CREATE,FACE,DETACH operation, with the SELECTED button ON. This creates an object which you name. Then do the hierarchy link operation in the KEYFRAMER starting at the lowest joint and linking to the next higher. An alternative way of doing it is MORPHING. You make copies of the hand for your morph stages. You then bend the individual faces of the finger to the appropriate part of the finger bend in the 3d editor. You then morph from one hand to the next in the KEYFRAMER. I hope I have been clear. If you haven't already done so, I strongly recommend completing the 3dstudio tutorials. You may find you will be able to build your own models after some practice, or definetly customize other peoples models.