CompuServe Messages

#3ds and Renderman

    18-Mar-92 18:06:42
Fm: Yost Group 76702,413
To: Werner Nienstedt 100031,1527
Ooops. I forgot to mention that we've finished a 3DS-to-RIB converter, and we'll be uploaded that here to the forum and sending it out to dealers. It'll be up sometime in April, after we finish QA'ing it. You're correct in your assumption that, due to our procedural texture capability (via IPAS), there is very little need for Rman anymore unless you need atmospheric shaders or very wierd displacement effects, etc. – G