CompuServe Messages

#Rudy's Here

    22-Mar-92 11:39:48
Sb: #11006-#Rudy's Here
Fm: Dietmar Rudolph 100015,1632
To: Mark Middlebrook[AcadTM] 73030,1604
Mark, > topology is descended from geometry Well, that's exactly the problem. As you know from CAD, everything's easy as long as you stay in 2D. The same is true in topology. In just two dimensions you can draw sets as regions with holes in it, draw lines connecting arbitrary points a.s.o. Unfortunately there are only very few things in chaos that are 2D, even the Lorenz attractor is 3D and many other things are 2.something D <that's fractal, you know <g>>. What exactly do you want the user to learn from this topology primer? Can you give me some examples? Dietmar