CompuServe Messages

Animated Skid Marks

    25-Mar-92 16:42:02
Fm: Craig Sharp [Mem TM] 73417,2320
To: Rick Miller 76170,3214
Rick: You can make up a 'flat' object that has more faces than it needs when it is 'near 0 length'. Then, you simply morph it to the final 'bent' line on the pavement and animate the sucker… (This 'flat' object is actually a near flat square tube with alot of steps in it when it is lofted.). I'm sure someone will have another idea that is alot better than this… which is why I only do this for fun <g>. C#