#Pruned Forest
01-Mar-93 10:45:43
Sb: #36117-#Pruned Forest
Fm: Yost Group 76702,413
To: Roger Danielsen 70323,3034
Send me a .3DS file with the camera view clearly showing a couple of the 2D
trees with the missing faces.
Regading the ITVA note that "some users report some problems with artifacts and
aliasing"… there are probably two reasons for this: 1) The 3DSr1 renderer
wasn't very advanced, and didn't include any texture filtering; 2) In order to
use the 3DSr2 renderer to get OPTIMAL antialiasing with video, you've GOT to
render on fields. (as you know) Many people who aren't used to doing this are
getting caught with less-than-optimal results when they render to frames
instead of fields. (Note that we're going to eliminate this requirement for r3
so you can get just as good antialiasing on frames as you can on fields.)
– G