#Render Stop/Continue
28-Feb-93 13:15:40
Sb: #36129-#Render Stop/Continue
Fm: Andy Abercrombie 73530,1365
To: Roger Danielsen 70323,3034
Roger,
I did that before I asked the question on how to do this. What I got
was FILE.FLI (The first half) FILE01.FLI (The second half) not FILE01.FLI both
halfs.
Are you sure that you use the next file number or next frame for the
first part of your description? I think you mean frame number.
Here is the way I tried to do it. After rendering half of the project
(66 frames) I hit ESC and save the project then quit. Came back to 3DS loaded
project picked renderer/render set range to 67 – 150 picked file and the +. Of
course it started at the right place but did not combine the two. Then I look
at a message that was here awhile back that said to use all as the range so I
tried that but it didn't work. I have not save the project since the first
session and the FILE.FLI is untouched since then. What I'm doing wrong????
If I chouse the wrong frame to continue at will that stop it from
working properly or just skip/add frames that should be there? I used aaplay
to double check how many frames there is, it goes back to 0 after frame 66 so
67 should be where I continue from right.
In great need of some more help Andy