#setting up a tablet
Dave:
Sure, you have my attention! But first, just to let you know, I don't work
for Autodesk – I'm just another %#$&% 3DS and AutoCAD dealer! <g>
1) Corel's export is the problem, not 3DS's import. 3DS basically puts a
vertex wherever Corel tells it to. Just bring them into the shaper and
delete a bunch of vertices that you don't need.
2) Yes, you are 100% right! Adding memory is the best way to seriously
speed up your rendering! And the program will max out at 64megs, not 32!
Get it up to at least 16 immediately, and check to see if you are swapping
after a render (just hit the '?' key and it'll tell you). If it still
swaps, just add more!
Greg Pyros