CompuServe Messages

#Saving ASC

    17-Mar-93 11:15:24
Sb: #37583-#Saving ASC
Fm: Yost Group 76702,413
To: Mitchell Waite 75146,3515
There is a way to copy the positions of a single frame of the Keyframer into the Editor–as long as you don't have any instances in the Keyframer. (Caution: This is a special-case procedure, and it messes up your Keyframe and Editor setup, so make sure you save your .3ds file under a different name after performing this.) Move to the frame in the Keyframer that contains the positions that you want in the Editor. Right-click on the Track Info button to display the Track Info dialog box in World mode. Use the Add button to add keys for all tracks of the frame that you're on. Use the Copy button to copy those keys to frame 0, and then delete all the remaining key dots in the animation. (You might not need to do the key-dot deletion, I'm not sure.) Now, unlink all of the objects in the Keyframer. When you go to the Editor, the objects should be in the same position as you just left them in the Keyframer. – Jack