Video Toast – PC Version
05-Jan-92 20:33:52
Sb: #32936-Video Toast – PC Version
Fm: Jim Saklad 72017,355
To: Martin Pigg 72040,3651
Martin –
I'm sure you'll get _mucho_ replies, but there aren't any as I write this,
so…
AmigaDOS is a true _cooperative_ multitasking environment, and it
multitasks in as little as 500K of RAM, and fits, uncompressed, on a single
880K floppy.
It does not require (as I understand MS-DOS does) that each task
voluntarily relinquish the CPU, but instead the CPU parcels out the time to
the various running tasks.
It is not AT ALL unreasonable to be harvesting messages from CIS (via
WHAP!) on one screen, while at the same time un-LHARCing a file on another
screen that you just D-L'd, and reading the messages from the previous
forum with an editor on a 3rd screen. If the individual tasks are not very
CPU-intensive, they don't even noticeably slow down! If they ARE
CPU-intensive, and you have an '030 or '040 machine, you may STILL not
notice any slowdown. And add in some graphics-intensive project at the
same time, like re-creating Yosemite valley or Valles Marineris using Vista
Pro, or ray-tracing a complex 3D scene.
Another of its strong points, for me, is that it can utilize BOTH the
command line interface (CLI), like MS-DOS, AND the graphical user interface
(GUI), like Macintosh, and do both at the same time. My wife is more
graphically oriented, and tends to use the GUI almost exclusively; I use
them about equally; AND WE DON'T HAVE TO RESET ANYTHING BETWEEN USERS TO DO
THAT. But I hate unnecessary typing, so I have a raft of aliases and short
script commands (MS-DOS => ".BAT") to let me use 1- or 2-character
mnemonics.
The two strongest features, I think, about the Amiga and its operating
system, are
1) Designed-in-the-hardware video compatibility, opening a wealth of
hardware and software products for interfacing with the video world. Of
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