#LW Help
Erik,
There is a "scene tag" function that is used to place addendums to each object
after Sparks writes the scene file. This Tag can be used to parent every
object to a null, load bones and bone motion files, etc. I would check and see
if the "align to path" function is turned on in the object section. My guess is
that if you could align each object to the path then this might solve the
problem. Also, make sure that "inherit motion" is on, this way you get a
feeling of imparted velocity from the motion of the particle spout.
I am actually fairly pleased with what I can do with this. You're right, the
doc is pretty bad but experimentation will work (if you have a fast machine).
I would give the documentation a "7" on the Real3D V.2 scale of hopelessness.
Jim