CompuServe Messages

#Underwater scenes…

    05-Mar-94 20:52:25
Fm: Anthony Ramirez 70275,1027
To: John Gross 71740,2357
Nice to see you back John. Sorry I took so long to reply but I have been working LOTS of OT. Is there a reason why you would ray-trace instead of using a texture to get the underwater pattern? Greg told us how much `FUN' you guys had rendering the episode of the Stinker, ooops, I meant Stinger. :^) I checked out the scene of the Textures Example and noticed what I was doing wrong with the texture. I'll also add the falloff, I hadn't thought of that. Thanks for your help. <<< Tony D. Tracer >>> (Any render time >0 needs acceleration.)