#Underwater scenes…
05-Mar-94 20:52:25
Sb: #39339-#Underwater scenes…
Fm: Anthony Ramirez 70275,1027
To: John Gross 71740,2357
Nice to see you back John. Sorry I took so long to reply but I have been
working LOTS of OT.
Is there a reason why you would ray-trace instead of using a texture to
get the underwater pattern? Greg told us how much `FUN' you guys had
rendering the episode of the Stinker, ooops, I meant Stinger. :^)
I checked out the scene of the Textures Example and noticed what I was
doing wrong with the texture. I'll also add the falloff, I hadn't thought
of that.
Thanks for your help.
<<< Tony D. Tracer >>>
(Any render time >0 needs acceleration.)