Joining FLC's
09-Mar-94 21:22:53
Sb: #90203-Joining FLC's
Fm: dave aguilar 76260,453
To: REBBIE STRAUBING 73003,530
Can anyone tell me why the following is happening? 1. I have rendered sections
of animations separately in 3ds and then joined them in ani pro. The problem
is that when I play the joined FLC, a very brief shift in palette occurs before
the first frame of the second section. – Both sections were rendered with the
same meshes and the same materials.
If the palettes change throughout the combined (joined) flicks, you'll get the
scatter. One way to curb this is to do some palette fitting. You can refer to
what this is all about in the ANI telecourse files in ACAD forum section 7. The
basic gist of palette fitting is this;
Take a census of the most popular colors used in each individual FLC, and free
up a portion of each flic's palette to accomodate each other. ANI has 256
colors, so 126 colors per flic would be a straightforward 50/50 approach for
two flics. 50/50 isn't always the best ratio… it depends on how many colors
each flic uses. Using the SQUEEZE and UNUSED COLORS options in PALETTE panel,
you can find out how many colors the flic needs and uses, and how much each can
sacrifice for a reasonable composite. Palette control in 3DS is very powerful
for continuous renderings, but the palettes of seperate renderings are
typically calculated on a per-rendering basis. There are ways to use custom
palettes in 3DS, once you've taken the palette file from one animation in ANI
(it can create palette files) and used it for future renderings. This has been
my experience. You might also pass this question on to MARK McGRAW (faculty for
ANI1 telecourse. I think Palette fitting was discussed in ANI1-B or ANI1-C.
Good luck. -dave