#Has 2.0 Arived?
07-Jan-92 08:25:16
Sb: #32893-#Has 2.0 Arived?
Fm: David Schmitt [Baler] 70740,276
To: Douglas Fleischman 71006,1160
I wrote the exploder in C for Turbo Silver. I haven't fiddled with
2.0's Exploder F/X yet, but after reading the manual I conclude that
their F/X is about the same as mine. I wrote in gravity support
(specifed via an axis named "GRAVITY" in the cell files) and allow
children objects to be "blown away" from the parent (translated along
a vector defined by the parent's axis and the child's axis) and also
"exploded" at the same time. This would allow me to, say, explode a
car object and have whole parts fly away from parent (i.e. wheels fly
away from the car body).
The one good thing I've gotten out of this is a TDDD file I/O module.
I can read object files, mangle them in any way I please, and write
them back out. Now if only I had another use for that…