#Mac/Win crosspltform Dev
14-Mar-94 22:04:49
Sb: #163949-#Mac/Win crosspltform Dev
Fm: David F. Johnson 71301,3334
To: Neil Ticktin/MacTech Mag 71333,1065
Neil,
"It all comes down to whether you, as a developer, develop commodities or
software that is a cut above the rest. If it relies on technologies like AOCE,
QuickDraw GX, AppleScript, or whatever in order to make it stand out, then by
making the cross platform jump, you're screwed."
Your point is valid and well taken. However, I think there's a way to make it
happen. Of course, that way may not make enough sense to use.
"I believe that most Macintosh developers are not interested in developing
commodities — otherwise they would have been developing for Windows.
Macintosh is about doing things better — not like everyone else."
I believe most Mac develops better start learning how to program Windows.
David