#3DS & Windows 4.0??
15-Mar-94 01:07:56
Sb: #90988-#3DS & Windows 4.0??
Fm: M. G. BATCHELOR 71532,1214
To: John Tissavary 71054,15
Hi John,
>> What I was talking about when popping from one window to another
was more like the unix x windows approach as seen in IRIX or HP Unix
where you have completely seperate multiple sessions going on that
don't relate to each other except for drop and drag, and being on the
same CPU (or multiple CPU's) – it's like working on two completely
seperate computers (I'm sure you know what I'm talking about, you've
worked on Unix boxes, right?). This is definitely not possible in
Windows, the feel in 3.1 just is not there. <<
It's late, and I think I'm getting y'alls bug now – but is essentially
what you mean above: SGI=True Multitasking , PC/WIN3.1=Task Switching
?
If so, that's what I was trying to describe with Real 3D's
asynchronous operation under WIN32S. If you consider each of the many
windows I use in that program as a seperate app. running, then it was
an encouraging preview of NT M/T, but under WIN3.1. I've never seen
any other WIN 3.1 app. perform that way though, and it's the only one
I have that requires WIN32S.