#Wow….Metaballs
17-Mar-94 16:58:10
Sb: #91983-#Wow….Metaballs
Fm: Jonas Ruikis [ADESK] 73172,1351
To: M. G. BATCHELOR 71532,1214
Bill,
<< A) With IPAS 3, is it possible that the user-defined "bird" particles
could have a simple cyclic heirarchy which could loop throughout the
animation (such as a "bird" particle flapping it's wings) ? >>
yea.. since you can point to the geometry representing the bird,
i've thought of rendering every nth frame with a different geometry
of the flapping wings. The problem is not knowing when the bird is turning
because they tend to glide. A fish is different. So some control
would be nice in specifying the geometry cycling during linear movement
vs. geometry chosen for the turns. fwiw.
jonas[adesk]