CompuServe Messages

#Wow….Metaballs

    17-Mar-94 16:58:10
Fm: Jonas Ruikis [ADESK] 73172,1351
To: M. G. BATCHELOR 71532,1214
Bill, << A) With IPAS 3, is it possible that the user-defined "bird" particles could have a simple cyclic heirarchy which could loop throughout the animation (such as a "bird" particle flapping it's wings) ? >> yea.. since you can point to the geometry representing the bird, i've thought of rendering every nth frame with a different geometry of the flapping wings. The problem is not knowing when the bird is turning because they tend to glide. A fish is different. So some control would be nice in specifying the geometry cycling during linear movement vs. geometry chosen for the turns. fwiw. jonas[adesk]