#Need Help IGES to 3DS
I've got a monster project and need some fast input if possible. I
have a 27 megabyte mesh model in IGES format that I need to shade. I
would like to be able to reduce its face count as much as possible
before I shade it. I have 3DS AutoCAD and AutoVision to help in the
project. I have not done a IGES translation so any advice on this
which will also help reduce the face count would be much appreciated.
Any and all insight gratefully accepted. This is kind of a rush and I
may need to buy a P5 to complete so, that being the case I need to
move on it now. Thanks in advance,