#Auto Reflection HELP!!!
21-Mar-94 00:06:07
Sb: #92531-#Auto Reflection HELP!!!
Fm: Yost Group 76702,413
To: Michael D'Angelo 73417,1134
Auto-reflection maps render the geometry as a cubic reflection map,
and the background as a spherical reflection map (as it says on page
9-62). You can test this by making a sphere and putting an automatic
refmap on it, and then rendering it in front of a bitmap background.
The background will be spherically reflection-mapped onto the
sphere. (I just did checked that out here, btw.)