CompuServe Messages

#3DS Renderer for SGI

    22-Mar-94 14:37:00
Fm: John Ellis 72440,3046
To: MARTIN G FOSTER 70303,456
>> I'm still trying to work out what the consequences, if any, of this move will be. << I may be taking this out of context but if you're referring to the ability to go SGI, I think the consequences will be enormous. First it will give 3DS more credibility in the Workstation world as they see what it can do. Second, it will probably be fully ported to SGI at some point which means you and I will have a vertical path with a known package, Third, it will allow us to render more complex heavier animations competitive with anything out there and at a cost effective rate. In other words for a free-lance animator you could take a small portable 486 with you and hook it up to a network and blast render away. You could even FED-EX a portable with everything on it to an SGI site where they hook it up and send you the finished product. YOOOOOOOW! And you specifically could be one globe trotting animator Dude with your little Compaq tucked under your arm! -John (too much imagination) Ellis