#Animator DLL
25-Mar-94 12:44:11
Sb: #93107-#Animator DLL
Fm: Mark Hirsch 76517,1103
To: Nik Grant [adesk] 70421,76
Dear Nik:
We are creating animations in 3DS & Ani pro that we want to convert to AVI's.
We are having problems converting some of these, and have spent time trying
to work things out with Microsoft. Large aniumations end up crashing
at a certain point when they are converted becuase of a bad chunk, etc,
however we have tried several different files.
We are thinking that perhaps we are having a problem with the aaplay DLL
that is being accessed by Videdit in Windows.
Are there any limitations or rules about FLC -> AVI conversion that
we should be aware of?
Also, if we buy the Windows DLL kit, can we create our own .FLC
player and not have to pay a royalty? (We are making an RPG game…)
Mark Hirsch
47-TEK, Inc.