CompuServe Messages

Boolean help needed

    02-Mar-95 11:18:22
Fm: David Gould 100424,2533
To: John N. Jordan 72772,1271
<<I guess I should've looked into booleans before I spent all that time getting the texturemapping right.>> Yes, it is unfortunate that you will loose the mapping you've done when you perform a boolean, but there is a way to "safeguard" your mapping: 1) Create a copy of the object you want to retain it's mapping called COPY(for the purpose of explaining) 2) Hide or freeze this object. 3) Perform the boolean on the original object. 4) Unhide or unfreeze the COPY object. 5) Acquire the mapping coordinates and texture from the COPY object and then apply this mapping coordinate and texture to the booleaned object. The COPY object will be in the same position/orientation as your original object so you will get a perfect copy of your previous mapping. 6) Delete the COPY object. If the object is too large to warrant a copy then you can use a "surrogate" object such as a box(you can even use an object consisting of a single vertex). If you have any more questions let me know. David "Travelled the world on a spherical map" Gould