CompuServe Messages

3D Problems

    01-Mar-95 11:31:53
Sb: #156356-3D Problems
Fm: David J. Marks 72172,1036
To: Gene Sewell 72142,1415
>> [1] a graphic feature (e.g. taillight) would have an attribute set Have you tried rendering this object (taillight) with a self-illuminated material in a hue that won't show up elsewhere in the rendering? For instance, set up one color of your 256 color palette to be a bright magenta. Exactly match the RGB values in a material, and make it 100% self-illuminating. >> [2] It is important to be able to able to generate artwork with a specified >> number of colors (e.g. 256 or 16 or even 14.) Many people use AniPro to build custom palettes. At render time you can force 3DS to use your custom palette. >> 3) Support for multiple palettes. If you are refering to rendering to a specific set of colors, the same logic as above applies. If you are refering to the colors included in a flic file, I believe that AniPro will allow a unique palette for each frame. This isn't recommended though, because the screen will "flash" each time the palette changes. – Dave