CompuServe Messages

#Mapping Scaling Objects

    05-Mar-95 23:45:36
Fm: Ralph F. Frantz 71534,3133
To: Robert A. Weil 75121,2507
>> I've tried edge mapping the states as a unit – the only way I can get it do >> change color is to return to the Editor and reapply the mapping coordinates >> once I have scaled the states. While this works for a single frame at any Bob, Why don't you create a copy of the individual states. The first copy would have a green material and be small representing the state in the lower end of your scale. The other copy of states would have the graduated green red map material (planer mapped to the side) and be larger to represent the states in their scaled up position. In the KeyFramer hide the larger states and do an object morph with 'morph materials' on between the original and the larger copy. This will accomplish both the scaling of your states and the change in color in one step! Ralph PS. Good to see you at the 3D Art forum!