#Mapping Scaling Objects
08-Mar-95 23:16:11
Sb: #157749-#Mapping Scaling Objects
Fm: Ralph F. Frantz 71534,3133
To: John K. Jordan 71174,711
>> increasing map resolution, but the object always looked hollow. Am I doing
>> something wrong?
Nature of the beast with Op Maps… I was thinking of minimizing the
hollowness with a level or lower camera angle and maybe 2 sided and a bit of
self illum. You could always raise the camera angle back up after they
scaled (for effect of course<g>), with a non-moving solid plug cap. Wouldn't
be much fun animating the plug to sinc with the graphs scale and color.
>> …this low-life science/engineering stuff. <G>
Nah… science/engineering stuff seems a logical candidate for
explanation thru 3D, and I could think of a few cool things I'd like to do.
My background is on the mechanical side …HVAC Chillers-Boilers-Building
Automation.
Thanks… I've enjoyed our brainstorming… I just love it when the Neurons
fire like that <BG>
Ralph