#MetaBalls Capability
10-Mar-95 04:01:38
Sb: #158073-#MetaBalls Capability
Fm: JAVIER REYES MORENO 100421,1611
To: Mike Kelley 71302,73
Mike,
The two main concepts of MetaReyes are FUSION COLORS & GROUPPING.
The way to control the fusion in a model is as you point out vitally
important. With other Metaballs like MetaClay for SGI or Meta Editor
for SGI, you control the fusion of the spheres with two wireframe circles. One
is the Metaball size and the second is its influence.
That sounds great with 2 or three Metaballs , but its literally a MESH
when you have 120. and you cant control ANYTHING. Now think about
the image made up by spheres in our female torso. You can perfectly see
small yellow parts of sphere protuding in the collarbone area. The meaning of
that is just THAT!. Collarbones are protuding with yellow fusion type. Color
codes are INTUITIVE and after few hours using the
program , a simple sight to a model can give you an acurate idea of
its behaviour.
GROUPPING lets you control how different parts of a model behave among
them. The hand can be a good example. You want the Metaballs of a finger
to melt among them but not with those of other fingers. Moreover you want
the fingers to melt with the palm. Lets supose that this letters define
a hand with three fingers (you will need good imagination <g>)
A B C D E F G
H I J
K L M N O P Q
R S T
U V W X Y Z 1
the groups created for that could be something like:
FINGER1: B C D E F G
FINGER2: L M N O P Q
FINGER3: V W X Y Z 1
PALM : A B C H I J K L M R S T U V W
And finally. Jose made it in six ours. Well, for me he has always been
a genius , but I am sure he would have had a hard time doing that with
Softimage's MetaClay without goupping , and with an interface that is
impractlical when you have more than 10 Metaballs (We work with snaphots
of 600 Metaballs exactly the same). Moreover , Take a look to the Face
Hugger Image of Kyle Mckisic. It is a wonderfull model also. I cant
imagine what he will be able to do with release 2!