CompuServe Messages

#spline modeling

    12-Mar-95 15:33:03
Sb: #158465-#spline modeling
Fm: Tim Wilson [Crestline] 76432,1122
To: sanford kennedy 73201,1374
>>Do you have other different heads in the works for Humanoid?<< The next improvement planned for Humanoid is direct support for IK. Any other work by Crestline in the area human modeling and animation will be done through KineModelz. Although I'll have some dino KineModelz done soon, humans in the new format will probably not appear until around Fall '95. But they will knock your socks off! That I promise. BTW, when discussing other programs in my work, I hope folks here don't misconstrue this as a knock on 3DS. I think 3DS is great. But as you may have gathered at the meeting, I believe in using many different apps, with the focus on finding the best tools for each particular job, (and incidentally echo many of Mojo's remarks in this regard). My guess is you'd agree with this sentiment as well. I encourage people to try other apps _not_ because I want to convert them to a new program, but because I think it will enhance their overall 3D capabilities. I realized some time ago that I would never find all the tools I needed for my work in one app. So I sought out many different programs to fill in the gaps. And now everything is peachy keen, because I can produce almost exactly what I want, with relative ease. -Tim P.S. IM 3.0 has most of the same features as 3.2, but there have been a few bugs fixed since then.