#Bones Pro deform. prob.
14-Mar-95 11:13:48
Sb: #158832-#Bones Pro deform. prob.
Fm: ALAN IGLESIAS 70262,1240
To: Constance R. Roth 74471,621
Connie, you seemed to have skipped the step where you check each bone's
influence on the surrounding geometry and adjust it using a combination of the
size bone used for a particular part of the object, and the Zone % value of
each bone in the interface. It won't make much sense to try to animate a
complex object using Bones Pro until you are sure your bones are influencing
only the vertices you want them to.
Hope this helps,
-Alan