Creating grass effect
13-Mar-95 13:35:48
Sb: #158374-Creating grass effect
Fm: Zac Rymland 72073,40
To: les ackerman 72110,2247
A couple other ideas you can try are:
1) If you total patch of grass is small enough, tessellate the path then
select vertices. Then tessellate one more time, now some vertices are selected
and other are not. Now you can move the selected vertices to try and create
spikes. Try playing with the amounts of time you select, move, tessellate…
2) If the total path is to large for idea 1, then try to put another patch of
grass under the first and use a transparency level on the top patch.
Good luck.
Zac (Delta-Z/AZ-TECH)
Berkeley