CompuServe Messages

Interface with Windows?

    15-Mar-95 20:54:42
Fm: Mike Kelley 71302,73
To: William F. Kneeland 71544,2475
Animations should be made that do not use either the first ten or the last ten colors of the Windows palette — these are reserved and the use of them will cause "flashing". To correctly generate FLCs which reserve these colors, use the following in your 3DS.SET file: ;Sets the number of colors used to generate flics. The default is 256, but ; you can reduce this to 236 for flics intended for playback under Windows. FLIC-COLORS = 236 Everything will be fine then.