CompuServe Messages

Render Lockup

    16-Mar-95 20:10:16
Sb: #159050-Render Lockup
Fm: mason flake 75024,3647
To: Don Landis 71673,3612
Don, Latest results and efforts on the Lockup with the prj file. Reloaded an old project (3ds file), cranked up the map size to 2000, map sample range to 10, and bias at 1. Rendered Phong with all shadows, mapping, reflect and blur parameters on. The file I loaded was 80 objects, and 98,198 faces, in contrast to the "problem file" of 310 objects and some 200,000 plus faces. Took about 15 min per frame, rendered 4 frames, did not hang or lockup, and last swap was 80564 kbytes in size. Never got to 4th frame on "Problem File" (with Phong) or hit 80 Mbyte swap size. So I guess that "70" Mbyte is not the magic number. Since I am past some detailed geometry in the ani file, will delete all the unecessary objects and whittle the prj file down as much as I can. Save to a new prj file, and try rendering to see what happens. This action was suggested by Yost group, will let you know what they think, and my results. Mason