Imagine 2.0 Blues
>> You seem to express the opinion that someone is holding a gun to your
head… >>
No, no — you missed my point. There's no gun to my head, and I don't feel
like there is. My point is that I often have a choice between struggling
with the various problems we've discussed, or not being able to perform a
given task. Since this thread started about Imagine, let's use it as an
example. Remarkable software, actually. But the old manual was — let's
be charitable — inadequate, and the new one is a great tutorial, but
where's the reference manual? Just say no, you say. But if I 'just said
no', I wouldn't be able to do any of the stuff I can do with Imagine —
there's no alternative program. (Yes, there are other 3-d renderers, but
not that do what I need for my precise application).
Besides, the point I was making was not that I blame Impulse for their
manual (I guess I should…), but rather that I understand the problem:
they've positioned their software at a price point where corners have to be
cut somewhere or they'll starve. They chose the manual. Fine — better
that than the software.
My question is what has to happen to get us to the point where there are
enough Amiga users that these companies can sell at the current price point
and make some money due to volume? (Yeah, I know — I'm dreaming).
Pete