SKINNING prefixed objs
24-Mar-95 19:20:44
Sb: #160362-SKINNING prefixed objs
Fm: David Gould 100424,2533
To: Yost Group 76702,413
I found what I was looking for on Page 34 under Note: . It was regarding the
use of the different cross sections in the skinned object. I see now that it
uses the bottom cross-section of the lowest slice and the top cross section of
all the slices above.
This explains why I when I scale a "slice" along it's length that the skinned
surface doesn't run through both the bottom vertices and top vertices but
instead typically only the top vertices of the cross section are used as
control points.
Thanks.
David "Note:" Gould