#MeshPaint 3D Demo
24-Mar-95 06:30:34
Sb: #160552-#MeshPaint 3D Demo
Fm: BRENT W. MALNACK 73131,2027
To: M. G. BATCHELOR 71532,1214
Bill,
>>1) Using projected coordinates seemed to be the more stable method of
operation, however, many times I noticed that paint would shoot off from the
intended location. I'm not referring to such things as paint appearing on the
back side of an object, being painted from the front using a planar projection.
I did not set up my tablet under 3DS, just used the mouse.
There are a few problems with Planar mapping that will be corrected by Monday.
It is likely that they are the cause.
>>Does the routine respond to a pressure stylus ?
You should be able to use a tablet, but the pressure settings will be ignored.
>>4) The opacity percentage range seemed to be skewed. That is, very
non-linear. It seemed that only a small percentage of the available range was
used, which produces noticeable change. Put another way, it seems that the
greatest amount of visible change required being at 25% or less. Maybe I'm
wrong, I did no specific tests to confirm this, it just seemed that way at the
time.
When you select the New command, the base color or the map is determined. Any
opacity settings will be applied to the mixture of your selected paint color,
and the base color. The best way to test the opacity settings is to apply
strokes of different colors on top of one another. I'll also perform some
tests.
Thanks for your valuable feedback!
Brent