#Bones-PRO problem
I am working on working on creating a seamless humanoid character using
Bones-pro. The problem I'm having is when I'm trying to animate the hand. If I
move all the fingers as a group everything is fine, but if I try to curl three
fingers and leave one extended. A few vertices on the extended finger are
pulled towards the curling fingers creating very noticable artifacts. I have
tried resizing the offending bones as well as many combinations of zone% &
Multiplier settings. I have run out of ideas any help would be appreciated.
-[Tim]-