CompuServe Messages

#location of 3-D space

    25-Mar-95 17:14:14
Sb: #location of 3-D space
Fm: Richard Sher 70740,10
To: all
I need to provide for the programers of an interactive game the locations of objects inorder for proper calculations of a "rendered on the fly" object to hit and bounce off of for example buildings in a still 3-D scene. In other words lets say you hit a base ball in a alley, that ball which is flying on a unique path, may hit a trash can or the roof of a gas station. The programers need to know where that gas station is in the world coordinate system. My question is how can I derive such information? can the .VUE file provide the raw data? If so what do I need to do to strip off the unnessary info? Do I need a custom program to parse the data ? PLEASE help if you can or direct me to a source that may resolve this pressing need. -Richard Sher+