CompuServe Messages

#Opacity

    25-Mar-95 19:06:22
Sb: #Opacity
Fm: Mike Kelley 71302,73
To: Yost Group
A funny thing happened to me on the way to creating an example… Is it not possible to get true transparency with an opacity map on a material that doesn't use a texture map? Even with total black for opacity (yes, I copied it over to the shininess slot as well), when I have a background that isn't black I notice a ghost outline of a material that doesn't have a texture map (no, it isn't the shininess showing — that looks completely different). With a texture map, Opacity works as I always assumed it did (just goes to show you how little I've used Opacity). I tried several examples, even the one on the Inside 3DS Disk, and they all exhibit this "problem."