More XGA Problems?
07-Jan-92 17:35:03
Sb: #7472-More XGA Problems?
Fm: Brad Ek [Panacea] 70233,2262
To: David Summers 70314,3132
The problem you are seeing is caused, at least as it was explained to me,
by 3DS looking for VGA sync signals. Since an XGA board when running in an
XGA doesn't produce any of these signals (some TIGA boards exhibit the same
problem), 3DS hangs while waiting forever for the sync signal. I'm told
that this has been fixed with 3DS 2.0, but I haven't verified it yet.
The only workaround to the problem is to use VGA for display and the XGA
for rendering or to simply avoid the things that cause hangs. It sounds
like you've found most of them so far.
Brad Ek [Panacea Inc.]
Brad Ek [Panacea Inc.]